Showing posts with label Asian history. Show all posts
Showing posts with label Asian history. Show all posts

Mike Paine's "Hanghai " 1930s Pulp Adventure Game


Hanghai, 1930s the Exotic Far East in Miniature 
or 

Mike Paine's Travelling Circus




Mike Paine is one of those people who meet once or twice and then consider him a friend, and his hobby is an elaborate interactive game using model building ships, people, cars, and buildings to create an imaginary Far East China port called HangHai (rhymes with Shanghai.) 

Mike PaineWhille not exactly historically accurate, after all there are just too many ships in the harbor, too many exotic looking things, and lots and lots of stuff, not to mention the occasional presence of monsters and magical artifacts and supernatural beings of all kinds. (And if you do look carefully or are told, he will admit that one of his Asian buildings really is a model of the Alamo with some Terra Cotta Army statues in front to hide the iconic entrance, but that's okay.) Mike travels around to wargaming conventions in the northeast lugging all these things with him, setting it all up, and making a lot of people laugh and enjoy themselves when he does. If it's not the real China, then it is the China of our old movies and imagination. 

it's really something to see, and, if possible, participate in.Rules were surprisingly simple, some might argue too simple, but no one cared about that as everyone was having fun. 
I was told to choose a main character (I chose Professor Flagg as I really enjoyed the old 1980s "American Flagg" science fiction comic by Howard Chaykin) and then a sidekick and three other figures. 


Professor Flagg and his companions, a beautiful side kick, three French sailors, a large Mongolian warrior, and a nun. Never hurts to bring a nun for moral, morale, and spiritual support in such places. 

The rules were such that it really did not matter what figures I chose, as they all were treated pretty much the same in the rules, but the visual effect and the stimulus to the imagination are everything in this game. 





 


Chop Sockey Kung Fu Miniature Wargame Rules test game --"We wuz just funnin' the China Man!" -After Action Report

Greetings. Hello there boys and girls. Well over a year or two ago, I began working on writing "Chop Sockey!!," a set of rules for kung fu comic or movie style wargames. The results are promising. A friend and I play tested them once, and then, like so many other things, along came the pandemic and that put an end to shared playtesting.


Alas! 

Having finished writing my book on Trump (yes, this is a plug, Feel free to buy it. Link below) and anxious to begin work on a new project, I pulled out the rules and gave them a test run playing solo. 

Basic scenario concept was to have a group of innocents being mistreated by bad people and some heroes need to come, intervene, and give them a chance to escape. 

Looking for suitable bad guys, I chose my recently painted "steam punky" Dead Rabbits gang. 

Now for the good guys, I realized that while I had suitable civilian figures, I had no rules for civilians, at least not yet.. (They shall be written soon and will be finished by next solo game.  I promise. The stats for civilians will give them very low, combat ability but high saves. This way, they don't really add much to combat but they do stay around long enough to be rescued.) 
For the good guys, I chose suitable Chinese Boxer rebellion or Taiping Uprising figures, creating a group of generic mobs of ten men with spears, swords, and muskets. I faced them off against each other at one corner of a four by four card table. I then put two suitable kung fu heroes at the farthest corner of the table. 
I called the scenario "We wuz just funnin' the Chinaman!" as an homeage to the classic 1970s TV show Kung Fu which chronicles the adventures of Kwai-Chiang Kane, a half breed Shaolin monk who wondered the old American west. An interesting show that shaped American images of kung fu and the martial arts in its early days, a common event in the series was that Kane would wonder into a western town. Soon after the local, inbred white trash with bad teeth would begin hassling him because he was Chinese and did not really fit in in that neighborhood, and go further and further with their hassling. Kane would inevitablly lecture them with Chinese philosophy (or the 1970s AmericanTV version of Chinese philosophy --think fortune cookie philosophy), that would fail, they would then attack him, and he would kick in half a dozen peoples teeth, leaving them on the ground whining "But we wuz just funnin' the Chinaman, and he done kicked our teeth all in!" 

Alas, good stuff. If you've never seen the show, your education is lacking something. 

Anyway, that's sort of what I was going for here. My results were mixed. 

Game Forces

The Dead Rabbits -a particular colorful group of White Trash and Irish Trash, no less

Unit One: Seven Dead Rabbits

            Classified as "Warriors" -each unit consists of a standard bearer with a Dead Rabbit on a pole and five men with clubs or swords and one with a firearm

Unit Two: Seven Dead Rabbits 

            Also classified as "Warriors" and equipped identically to the first unit although one was actually a woman and not a man -not that this makes any difference in these rules. It does, however, add color to the table top. 



Liam Angus McGutstab O'Heaney

            A widely feared drunken berserker. He was classified as a hero but given no chi points (He may conceivably have great chi. No one actually knows as he's simply too drunk and uncouth to know how to use it anyway if he does. I am, by the way, very proud of the figure. He's a conversion from, of all things, a Gaul gladiator, and I'm quite proud of him. See my old posts on the subject.) 

Ook Ook O'Brien

            A gorilla in a top hat. He escaped from the circus and was taken in by the Dead Rabbits. They were eager to have him, because they needed some better educated, more sophisticated, better travelled members and, being as he was widely travelled with the circus, he met the bill and filled the void.  

    Ook Ook is classified in the rules as a gorilla. Yes, there are rules for gorillas and other animals and I was hoping to try them out. Besides, it is a rule of thumb among wargamers, if you have a figure of gorilla in a top hat, put that figure in a game almost any chance you can. 


 The Good Hearted Chinese 

Three units of ten Chinese tong members classified as "fighters" armed with swords, spears and a few muskets. Each had a standard bearer. 

Two Kung Fu heroes at the far end of the table. These were unarmed but each had four points of "chi." 

Victory Conditions

The Chinese must escape off the far corner of the board with two thirds of their forces intact. 



Turn One


To determine which side went first a simple pair of dice were rolled for each side. The Dead Rabbits won. 

The turn sequence involves moving the units on a side, one by one, and then taking each unit through the entire turn sequence. 

Since the Dead Rabbits had four "units" -two seven man gangs, the gorilla, and the drunken berserker hero- this would mean four units would move through their sequence.

The first Dead Rabbit gang charged at the middle of the Chinese units. 
Being Warriors they had automatic activation and since they were charging they got double movement. Thus they moved ahead 8 inches, made contact with a group of Chinese seven or less inches away, and hand to hand fighting broke out.   




The attackers were classified as warriors and got 2 dice per figure or 14 dice total. 

The defenders were classified as fighters and got 1 dice each or 10 dice total. 

The dice were rolled and the Dead Rabbits inflicted 6 hits on the Chines tong members. The Chinese rolled their saving dice and only one of the six saved. Of the five hit, dice were rolled for the hit resul and three were wounded and two were dead. 

In that melee the Chinese caused three hits on the Dead Rabbits, killing two and wounding one. 


The second unit of Dead Rabbits charged the nearest unit of Chinese tong members and inflicted 7 hits. 


The hero and the gorilla were blocked from charging any of the other Chinese due to having the two melees taking place in front of them so they just advanced at normal speed and took up a position in support of the brawling gangs. 

Nevertheless, after the first turn, it was very obvious that the Chinese side was definitely way outclassed. Classifying all the forces on one side as "warriors," a designation intended for elite soldiers and their tribal or feudal equivalents, was a mistake. It had produced a very lop-sided battle. (Of course, I have thoughts on how to modify this in the future.) 

Chinese Phase of the First Turn


The Chinese side had five "units." These were the two heroes far to the rear and the three 10 man units of Tong fighters, two of which had taken heavy casualties already and were greatly weakened. 

Since the victory condition for the Chinese were to get as many figures to safety as possible, the untouched unit of Tong fighters decided to flee at double speed. In hindsight, I'm not sure this was a good idea, but, as they say, it seemed like a good idea at the time.

One of the heroes decided to charge into combat and to use lots of Chi to speed his entry. A normal charge or running move for a hero is 8 inches. For each point of Chi used, a hero can add 4 inches to his move. Using three points, he moved a total of 20 inches (8 + 12) and charged into combat with one of the Dead Rabbit gangs. He decided to go for broke and use his remaining chi point to add to his combat effectivness. 

Alas! Despite some heavy modifiers for that turn -the result of him using his chi- one hero versus seven warriors is a fight where the seven warriors have a strong advantage. A couple warriors left took hits and left the game but this meant that there were still five of them and one hero with no chi points, all alone against them and their nearby friends. 

The other hero saved his chi and moved 8 inches towards the center of the action. 

The remnants of the badly mauled units attempted to flee, but due to their wounds were not able. (If a character has a wound, he must consult a chart and pass a dice roll before perform actions such as fighting or moving. While a character can have multiple wounds, he must pass a dice roll for each and every wound or he cannot perform that action. The characters rolled badly and could not flee.)   



Turn Two -- Dead Rabbits Phase 


The two units of Dead Rabbits pursued or attacked the two units of Chinese tong members and the hero who supported them. They inflicted some more casualities but not enough to change the flow of the battle. 



The gorilla and the hero still found themselves waiting in support, watching, ready, but still not actually doing anything. 

Turn Two --Chinese Phase 

There were three units of tong fighters. 

One was undamaged but had chosen to flee. This was intended to increase the forces chances of meeting the victory conditions. In hindsight this might have been a bad idea, as the Dead Rabbits had already achieved their victory conditions, and it had become obvious that the scenario was probably quite unbalanced. 

The two Chinese heroes found themselves touching bases and formed a unit. This allowed them to activate and move together, as well as pool their dice in combat. 

Alas, when they entered combat, they found themselves outclassed by the large number of Dead Rabbits they were facing. Not only did they inflict little damage on the Dead Rabbits but one fo the heroes took hits and missed his saves and was killed and removed from the game. This left just one hero, one unwounded tong fighter, and several wounded tong fighters faced off against an overwhelming force of enemy warriors supported by a hero and a gorilla in a top hat.



Turn Three -FLEEEEE!!!

Seeing no other real option, the tong fighters fled the table. 

 

ANALYSIS

As a game, not terribly successful, but as a game testing or rule testing session a lot was learned about balancing scenarios. Several rules were tweaked afterwards. Others were added.  

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Thank you!

Vinh Moc Tunnels, Vietnam, Museum and Preservation Efforts, December 2019, part one

Greetings,  In December of 2019 and January of 2020, I visited the nation of Vietnam. While there, I made a special effort to see the Vinh Moc Tunnels. The Vinh Moc Tunnels are often considered the best preserved Vietnam War tunnel system that exists today. Unlike the better known Cu Chi Tunnel System, which was created primarily by and for military use by military personnel (I am including the Viet Cong as military personnel ), the Vinh Moc Tunnels were created primarily for civilian use. They were intended as a system for safe and hidden transportation and safe shelter during the frequent American bombing raids.  (There doesn't seem to be too much easily available on the web about the Vinh Moc Tunnels. Therefore, with a recognition of all its faults and weaknesses, I offer this link to wikipedia: https://en.wikipedia.org/wiki/V%E1%BB%8Bnh_M%E1%BB%91c_tunnels ) 

The author, in the tunnels


In this post, I will focus on the preservation, maintenance, and upkeep aspects of the Vinh Moc tunnels. The "museum side" of things. While I am not a museum professional, and would welcome feedback from those who are, I hope to give enough information here to give some sense of how a relatively recent historical site in a developing nation is maintained.

I hope to do a few posts on my day at the tunnels. Perhaps I'll also be able to get out some old photos and can share images of the current Cu Chi tunnels (which are not, according to the Lonely Planet Guidebook, either completely authentic or accurate but do give an interesting feel for what the tunnels were like. In my opinion, both tunnels are well worth visiting if you have the time.) 

Visitors Facilities

The Vinh Moc Tunnels does have two buildings for visitors. Both are relatively primitive but informative.

There are two museum type buildings to welcome visitors. This is the one closest to the entrance. It is used primarily to show a film about the site and its history.  The film was in Vietnamese but it did have English subtitles.

Behind the site, next to the public bathrooms, chickens graze on the lawn.
There is a 2000VND fee to use the restroom and a person sits there to collect it. This is less than 10 cents.

Along the public walkway, there are many vendors stands that sell drinks and snacks.
The vendors call to visitors as they pass. "Hello, you wanta buy something?"

Modern, generally good quality walkways have been added for visitors.

More chickens on one of the less well paved, side routes for the complex.


The tunnels were originally built as bomb shelters for the local civilian population who were subjected to frequent, intensive bombing campaigns by the American Air Force. This is a display of some of the different kinds of ordinance that was dropped on the region. My understanding, and I do not have details at this time, is that one challenge in opening the site for tourism was unexploded ordinance and how to disarm it. 


Another shot of the ordinance monument / display,


Just a photo of a nearby farm house that borders on the tunnel area. I am not sure if there is any connection between the people who live inside (or their chickens) with the monument itself.

Entrances

The tunnel complex had many entrances. Historically these entrances were often kept concealed and hidden from view, something that is not desirable when tourists and other visitors come. Also, my suspicion is that the entrances were some of the most vulnerable parts of the system, most prone to collapse, and needed to be given extra reinforcement and structural support. Additionally the tunnel entrances are now used by many people every day of the week all year long, and, probably, ironically, see much more traffic than they did when the system was used a s


Obviously the entrance has been reconstructed and in a more reinforced and sturdy fashion than the original.

This portion of the tunnel entrance has been reinforced with wood, something that I am quite certain never occurred with the original. If memory serves me right, I do not think that such supports were here the first time I visited in 2007. Notice the stairs heading down.

While clearly a substandard picture, notice the two boards that cross the tunnel entrance. While easily bypassed, these are meant to warn and deter vistors that this area of the tunnel is not intended for unescorted visitors on their own. Later, with a guide ( a story that I will share in a different post ) I got to visit this area of the tunnel.


Another rebuilt tunnel entrance. This one also have a cross bar indicating that it should not be entered by unescorted visitors. 

Another entrance with wooden reinforcements.

Wooden reinforcements that show a crack in the wood and concrete reinforcements on the other side. Notice the Vietnamese language graffiti. This was not uncommon in the tunnels.

Another tunnel entrance, this one on the side of the area that borders the ocean. 


Electric Lighting


I do not believe the electric lights here were part of the original tunnel system. I believe that instead home made lanterns using oil and candles hung on the wall were a major part of the system but there may have been other parts of the tunnel available as well.



This is what the original lighting looked like. It was made out of an old bottle, perhaps one discarded by the American forces.





Internal Tunnel Maintenance

Inside the tunnels there was a lot of reinforcement of the walls being done with concrete. Here are a few photos to show such work.


The tunnel ceiling. My guess is that there is a plan to cover this with wood. Notice the bricks. I do not believe that these were used much in the original tunnels.


A rebuilt tunnel entrance made entirely of concrete.


Now this is particularly interesting. In one part of the tunnels, an area not normally open to unescorted visitors, a metal sheet covered with the red, muddy clay of the tunnels covered part of the tunnel. Down the side I could see extensive digging, and a deep, unsafe looking tunnel that went down to who knows where. Of course, I had to ask, and my guide told me that under the metal sheet there was a bomb shelter from the war days.






Of course, with all this concrete work being done, one must have wheelbarrows,
and I found a pair of them, covered with concrete in a cubby hole on the side of the tunnel.
Why waste time each day bringing them up and down, into and out of the tunnel each night?






Tourist Signs

One can't have a historical site open to the public without at least a few signs, can you?










I'm not sure if this is historically sound or if it is a modern restoration and preservation work, but there are drainage ditches next to the tunnels.

Finally, a couple photos of yours truly, the author, 

exploring the tunnels





A Vietnamese language travel video on the tunnels




Books for Sale

(just FYI, at this time, I am straightening out an issue with Amazon. So I won't actually get credit if you buy any of these books --except, of course, the books by me at the end, but the first five won't get me anything or support this blog. Nevertheless, they are all excellent books and I enjoyed them all.) 



FINALLY
books by me. If you really want to support this blog,or enjoy it and wish to see what else I've done, please check this out. Thanks.



  



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